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Old Sep 20, 2005, 01:42 PM // 13:42   #1
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Default Has global armor absorbtion changed?

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Does anyone know for sure if the damage absorbtion property of Knight's/Ascalon armor has been changed? This formerly applied to all hit locations even if only one piece was worn, but rumour has it that this has been 'fixed'.
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Old Sep 20, 2005, 01:48 PM // 13:48   #2
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I don't know where you're getting these rumors from. No, it hasn't been fixed yet. It would be on the Anet Updates page if it had been fixed.
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Old Sep 20, 2005, 02:01 PM // 14:01   #3
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It hasn't changed. Rumors come from this vaguely worded update note:

Quote:
Update ??? Friday, July 22

* Closed equipment exploit.
But people tested it post=July 22, and it was still global damage reduction. Until I see a note in the Game Updates saying "Changed Knight's/Ascalon armor to locational damage reduction", and then test it myself, I won't believe it has been changed.
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Old Sep 20, 2005, 02:06 PM // 14:06   #4
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Whew - guess I can keep my Knight's boots on, then...
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Old Sep 20, 2005, 06:22 PM // 18:22   #5
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The mesmer "+15 while casting" also benefits from this, right? I bought one this for my boots only, although I'm not sure if it's working.
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Old Sep 20, 2005, 06:33 PM // 18:33   #6
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Yes, the Mesmer +15 while casting armor is also universal from what I've heard, haven't gotten around to testing it myself though.
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